Illustrative Rendering, Visualization, and Human-Computer Interaction > AVIZ > Inria Saclay / Université Paris Saclay > Inria

Mouse, Tactile, and Tangible Input for 3D Manipulation

Description:

 

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of these existing interaction techniques, with the ultimate goal of facilitating an easy transition between the different 3D data exploration environments. For this purpose we analyze participants' performance in 3D manipulation using a docking task. We measured completion times, docking accuracy, as well as subjective criteria such as fatigue, workload, and preference. Our results show that the three input modalities provide similar levels of precision but require different completion times. We also discuss our qualitative observations as well as people's preferences and put our findings into context of the application domain of 3D data analysis environments.

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Main Reference:

Lonni Besançon, Paul Issartel, Mehdi Ammi, and Tobias Isenberg (2017) Mouse, Tactile, and Tangible Input for 3D Manipulation. In Juan Pablo Hourcade, Daniel Wigdor, and Caroline Appert, eds., Proceedings of the Annual Conference on Human Factors in Computing Systems (CHI, May 6–11, Denver, CO, USA). New York. ACM, 2017. A preliminary version was published on arXiv. To appear.   doi
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BibTeX entry:


@INPROCEEDINGS{Besancon:2017:MTT, author = {Lonni Besan{\c{c}}on and Paul Issartel and Mehdi Ammi and Tobias Isenberg}, title = {Mouse, Tactile, and Tangible Input for {3D} Manipulation}, booktitle = {Proceedings of the Annual Conference on Human Factors in Computing Systems (CHI, May 6--11, Denver, CO, USA)}, editor = {Juan Pablo Hourcade and Daniel Wigdor and Caroline Appert}, year = {2017}, publisher = {ACM}, address = {New York}, doi = {10.1145/3025453.3025863}, doi_url = {https://doi.org/10.1145/3025453.3025863}, url = {https://tobias.isenberg.cc/VideosAndDemos/Besancon2017MTT}, pdf = {https://tobias.isenberg.cc/personal/papers/Besancon_2017_MTT.pdf}, }

Other Reference:

Lonni Besançon, Paul Issartel, Mehdi Ammi, and Tobias Isenberg (2016) Usability Comparison of Mouse, Touch and Tangible Inputs for 3D Data Manipulation. Technical report 1603.08735, arXiv.org, March 2016. Also see the paper at CHI 2017.   pdf
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bibtex
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BibTeX entry:


@TECHREPORT{Besancon:2016:UCM, author = {Lonni Besan{\c{c}}on and Paul Issartel and Mehdi Ammi and Tobias Isenberg}, title = {Usability Comparison of Mouse, Touch and Tangible Inputs for {3D} Data Manipulation}, year = {2016}, institution = {arXiv.org}, number = {1603.08735}, month = mar, url = {https://tobias.isenberg.cc/VideosAndDemos/Besancon2017MTT}, url2 = {http://www.arxiv.org/abs/1603.08735}, pdf = {https://tobias.isenberg.cc/personal/papers/Besancon_2016_UCM.pdf}, }

This work was done at the AVIZ project group of Inria, France, in collaboration with the LIMSI lab at CNRS, France.