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Class Organization

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Lab Sessions

Polytech Extension

Raytracing Gallery

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Readings

Suggested readings for 3rd edition of the book

Week Reading
1 8.1.1 Rasterization; 6.1 2D Linear Transformations; 6.3 Translation
2 16.3 Space Partitioning; 16.5 Constructive Solid Geometry; 6.2 3D Linear Transformations; 4.2 Perspective; 7 Viewing
3 8.2.3 Z-Buffer; 3.7 Simple Antialiasing; 4.5 Shading; 10.1 Diffuse Shading; 10.2 Phong Shading
4 11 Texture Mapping; 21 Color; Maureen Stone. Representing Colors as Three Numbers. CG&A 25(4): 78–85, 2005. (PDF here)
5 8.1.3–8.1.6 Clipping
6 4 Raytracing for basics, 13 More Raystracing for details; 24 Global Illumination
7 15 Curves; 16.1–16.2 Implicit Functions etc.

Suggested readings for 2nd edition of the book

Week Reading
1 3.5 Line Drawing; 6.1 Basic 2D Transformations; 6.3 Translation
2 6.2 Basic 3D Transformations; 7 Viewing
3 8.2 Z-Buffer; 3.7 Simple Antialiasing; 9.1 Diffuse Shading; 9.2 Phong Shading
4 11 Texture Mapping; 20 Color; Maureen Stone. Representing Colors as Three Numbers. CG&A 25(4): 78–85, 2005. (PDF here)
5 12.1 Clipping
6 10 Raytracing (10.1–10.4 for basics, rest for details); 23 Global Illumination
7 15 Curves; 2.7 3D Implicit Surfaces
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