Polytech Extension


Class Organization

Labs

* TP-5?

Gallery of Past Projects

Lab Sessions * Lab Sessions Overview * Assignments * Raytracing project * OpenGL project * Polytech Extension * Gallery

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Polytech Extension

Lectures

  • Monday, Feb. 8, 1400—1700: advanced illumination models and BRDFs (Darkaoui & Trimolet)
    • Blinn-Phong model
    • Cook-Torrance model
    • Gooch model
    • BRDFs: measurement and use in illumination models
  • Monday, Feb. 8, 1400—1700: shadow computation in photorealistic CG (Toavina Rakotomanga)
    • shadow volumes
    • how to efficiently compute them
    • soft shadows
  • Monday, Feb. 15, 1400—1700: sub-surface scattering (Cabaret & Gramain)
    • principle
    • models for computation
    • use in modern games (?)
  • Wednesday, Feb. 17, 1400—1700: real-time raytracer on the GPU (Young & Laget)
    • principle
    • hardware implementation
    • current performance levels, current limitations
    • outlook for the next few years
  • Monday, Feb. 29, 1400—1700: image-based rendering (Samba & Vilcot)
    • principle
    • how to get to views from arbitrary points of view
    • how to deal with limitations of the source images (different illumination ...)
    • practical application scenarios
  • Wednesday, Mar. 2, 1400—1700: voxels and volume rendering (Castelain & Djian)
    • voxel models
    • maximum intensity projection
    • direct volume rendering
    • example applications (visualization)
    • GPU support
  • e-mail me if you would like to propose a different topic

Projects

  • terrain modeling based on images/textures (Castelain & Djian)
  • 3D generation of tree models with L-systems (Kim Samba & Vincent Vilcot)
  • terrain generator based on noise functions (Toavina Rakotomanga)
  • gravity-based simulation of object interaction (Darkaoui & Trimolet)
  • character animation in a scene (Young & Laget)
  • fire simulation with particle system (Cabaret & Gramain)
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