Work

Work

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This is my old homepage which is not maintained anymore, please have a look at my new Web pages.

Teaching

Research

Doctoral thesis

Diplom thesis

  • In my Diplom thesis I worked on object-independent style alteration in line drawings.

Images

Interactive Canvas

Using large, direct-touch displays, a non-photorealistic painting is made interactive, allowing the work with many strokes simultaneously, and users can modify strokes even after they have been placed. Created together with Martin Schwarz (this image was created by him) and Sheelagh Carpendale. Presented as a paper at NPAR 2007.
Pen-and-Ink Rendering for Implicit Surfaces

A fast approximate silhouette detection technique coupled with a surfel-based hidden line removal and stippling allows us to render dynamically changing implicit models interactively. Created together with Ryan Schmidt and Brian Wyvill. Presented as a paper at NPAR 2007 and a technical sketch at SIGGRAPH 2006.
NPR Lenses

Based on the G-Strokes technique, we specify line stylization and line distortion in an object-independent manner. Created together with Petra Neumann and Sheelagh Carpendale. Presented as a paper at Smart Graphics 2007 and a poster at NPAR 2006.
G-Strokes

This technique allows to capture, maintain, and process line styles for NPR line drawings in a very flexible way. Created together with Angela Brennecke. Published as a article in Computers & Graphics in 2006.
High Quality Hatching

Rendering of hatched images for on-screen depiction and high quality reproduction in print. Created together with Johannes Zander, Stefan Schlechtweg, and Thomas Strothotte. Published as a paper at Eurographics 2004 and as a technical report with more details.
Hybrid Rendering

The shown images are frames from an animation that successively emphasizes the individual bones of a toe using non-photorealistic line rendering with a smooth transition between photorealistic and non-photorealistic style. Created together with Roland Jesse and Bernd Nettelbeck. See the technical report (2004).
Knot

A line drawing generated with the OpenNPAR system. The applied line style suggests the usage of oil paint. See the paper at Pacific Graphics 2003.
Bunny

This image was also rendered using the OpenNPAR system. Here a charcoal texture was used. See the paper at Pacific Graphics 2003.
Engine

Generated with OpenNPAR as well. Demonstrates white chalk on a blackboard. See the paper at Pacific Graphics 2003.
Sketchy Style

Non-photorealistic visualization of the Kaiserpfalz building. See the paper at Computer Graphics International 1999.
Romanesque Elements

Non-photorealistic visualization of the Kaiserpfalz building with Romanesque style elements emphasized. See the paper at Computer Graphics International 1999.
Mosaique Image of the Kaiserpfalz

The small images are photographs taken during the excarvation in the 70's, the large image is a computer-generated image of the virtual reconstruction. Created together with Maic Masuch and Niklas Röber. Large version (2,2 MB).
Hybrid Rendering

Combination of photorealistic and non-photorealistic elements that were embedded into a photo. Created with Bert Freudenberg, Maic Masuch, and Niklas Röber.
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Unless otherwise noted, all material on this site © 1996–2007 by Tobias Isenberg <tobias.isenberg(at)web.de>. Disclaimer.