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Interactive Canvas
Using large,
direct-touch displays, a non-photorealistic painting is made interactive,
allowing the work with many strokes simultaneously, and users can modify
strokes even after they have been placed. Created together with Martin Schwarz
(this image was created by him) and Sheelagh Carpendale. Presented as a paper at NPAR 2007.
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Pen-and-Ink Rendering for Implicit
Surfaces
A fast approximate silhouette detection technique
coupled with a surfel-based hidden line removal and stippling allows us to
render dynamically changing implicit models interactively. Created together with Ryan Schmidt and Brian Wyvill. Presented as a paper at NPAR 2007 and a technical sketch at SIGGRAPH 2006.
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NPR Lenses
Based on the G-Strokes
technique, we specify line stylization and line distortion in an object-independent
manner. Created together with Petra Neumann and Sheelagh Carpendale. Presented as a paper at Smart Graphics 2007 and a poster at NPAR 2006.
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G-Strokes
This technique allows
to capture, maintain, and process line styles for NPR line drawings in a
very flexible way. Created together with Angela Brennecke. Published as a article in Computers & Graphics in 2006.
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High Quality
Hatching
Rendering of hatched images for
on-screen depiction and high quality reproduction in
print. Created together with Johannes Zander, Stefan
Schlechtweg, and Thomas
Strothotte. Published as a paper at Eurographics
2004 and as a technical report with more details.
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Hybrid
Rendering
The shown images are frames from an
animation that successively emphasizes the individual bones of a
toe using non-photorealistic line rendering with a smooth
transition between photorealistic and non-photorealistic
style. Created together with Roland Jesse and Bernd
Nettelbeck. See the technical
report (2004). |
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Knot
A line drawing generated with the OpenNPAR system. The
applied line style suggests the usage of oil paint. See the paper at Pacific
Graphics 2003. |
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Bunny
This image was also rendered using the OpenNPAR system. Here a charcoal texture was used. See the paper at Pacific
Graphics 2003. |
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Engine
Generated with OpenNPAR as well. Demonstrates white chalk on a blackboard. See the paper at Pacific
Graphics 2003. |
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Sketchy
Style
Non-photorealistic visualization of the
Kaiserpfalz building. See the paper at Computer
Graphics International 1999. |
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Romanesque
Elements
Non-photorealistic visualization of the
Kaiserpfalz building with Romanesque style elements
emphasized. See the paper at Computer
Graphics International 1999. |
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Mosaique Image of the
Kaiserpfalz
The small images are photographs
taken during the excarvation in the 70's, the large image is a
computer-generated image of the virtual reconstruction. Created
together with Maic Masuch and Niklas Röber. Large version (2,2 MB). |
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Hybrid
Rendering
Combination of photorealistic and
non-photorealistic elements that were embedded into a
photo. Created with Bert Freudenberg, Maic Masuch, and Niklas Röber. |