AndroidPong Project
by Werner Buck and Leon Koens
AndroidPong was made to demonstrate close quarters collaboration between smart phones without any servers/external parties. It adds new levels op gaming experience by being able to be controlled by the accelerometer of android. This for example means that if you apply force and hit the paddle with the ball the ball is accelerated by the amount of force induced.
The implementation of AndroidPong doesn't use any specific libraries for handling game physics.
We successfully played games with each other through WiFi, and we believe 3g is possible too. It also has a very nice user interface which has options to show a QR code where AndroidPong is available and change your name/join and host games.