Advanced Computer Graphics

Master, 1st year

 

This class introduces students to selected advanced concepts in computer graphics. The class starts by giving an introduction to the chosen specific field while the second part involves presentations by the students on a chosen topic which they study in detail. To get a hands-on experience with state-of-the-art graphics programming, students implement (aspects of) their chosen topic, potentially exploring improvements of the method(s). In addition, the students each give a lecture/presentation about their topic and their implementation as well as write a paper about their results. Topics will be chosen either from a provided list of papers or by suggesting an individual topic prior to the selection date.

This year's class will concentrate on Non-Photorealistic rendering. This field sub-field stands in contrast to traditional computer graphics which has been trying to emulate the photographic camera as closely as possible. During the last two decades, non-photorealistic rendering has been established as a new research direction that breaks free from this goal of (photo-)realism. As a research area it takes its inspiration from a long tradition of artistic and illustrative depiction. Applications arise, for example, in creating artistic imagery (tools for artists, animated movies, etc.) or illustrative visualization (techniques that are inspired, e.g., by traditional technical or medical illustrations).

More information:

Upcoming times:

  • t.b.a.

Previous times taught:

  • 2011–2012, Block 2
  • 2010–2011, Block 3
  • 2009–2010, Block 3

Administrative information: